Generalist Engineer needed

Company:
Armature in Austin, TX!
Created:
2017-05-17 17:37:47
Font:
jobhunter
Location: URL: http://armature.comDescription: The Generalist Engineer will work closely with the Engineering team and external partners to develop innovative software solutions for our upcoming projects. This is a mid-level to senior level position.

If interested in applying for this position, please submit resume and C++ code sample to: hr@armature.com.
Relocation assistance within the US is available for this position.

Responsibilities:

- Collaborate closely with artists, designers, and production, helping to influence the technical direction of projects. – Build management and maintenance. – Accurately estimates time and effort required for assigned technical tasks and provide regular status updates. – Contribute to software design process by understanding, analyzing and troubleshooting requirements for own work. – Demonstrate care and commitment to quality, bug free, software development.

Qualifications:

- Strong generalist with console submission experience on both PS4 and Xbox One. – Working knowledge of TRC/XRs including topics such as trophy/achievement setup and implementation. – Minimum of 3 years of game industry experience working as a software engineer with at least 1 shipped AAA title. – Proficient in C/C++. – Ability to both work within and learn various scripting languages. – Vision and understanding to grasp the big picture of how various systems must interact and how to modify them with minimum disruption. – Strong communication skills, both written and verbal. – Able to work well under pressure of deadlines. – Ability to work within a highly dynamic startup environment where team members typically have multiple responsibilities. – Able to work independently with a minimum of supervision. – Strong time management and process documentation skills. – Experience with Jira a plus. – Candidates must have a US work permit or citizenship.Apply to this job