Senior Client Engineer - Unity - C#/C++

Company:
Scopely Games
Created:
2017-11-13 14:55:34
Font:
Stratos
Empresa: Scopely GamesWeb: www.scopely.comActividades: Desarrollo de videojuegosProducción audiovisualNúmero de trabajadores: 250Información acerca de la empresa:Scopely is the leading touchscreen entertainment network. Founded in 2011, Scopely partners and collaborates with elite game developers and global entertainment companies to bring industry leading distribution and monetization technology to free to play games. Scopely oversees marketing, analytics, ads, business development, live ops, quality assurance, community management, and more, empowering developers to focus on building and refining great gameplay experiences to earn the loyalty and love of millions of players around the world. To learn more, please visit www.scopely.comTexto de la oferta:Scopely’s engineering team is rapidly growing and we’re looking for a Senior Client Engineer experienced with Unity, C# and/or C++! Our engineers have a huge passion for games and technology, and have worked at some of the top tech and entertainment companies in the world. As a Senior Client Engineer at Scopely you would be working on a small team of engineers in planning and implementing feature development for top mobile games in the iOS and Android app store. This is a challenging role for someone who enjoys solving complex scalability problems in a 100M+ user environment. This Senior Client Engineer will have a strong knowledge of C# and/or C++ and have previous experience leading a team.Requisitos mínimos:Strong programming with C# and or C++Experience with game engines, preferably with Unity but not requiredSolid understanding of mobile networking best practices: request limiting, request caching, batching, content aggregation, minification, integrating with rest and TCP/UDP services, etc.Experience with asynchronous, multi-threaded, parallel programming paradigms and other techniques to maximize UI responsivenessExperience with APIsExtensive experience with Shaders, NGUI, 2Dtoolkit, and CALayerResponsabilidades:Ship production grade mobile games used by millions of gamersImplement game mechanics and system processes using Unity, C# and/or C++Provide exceptional leadership for a small team of client and server engineersCollaborate and communicate with cross-functional departments including: game design, product management, marketing, etc.